Assassination
0 pointsChanged
Improved GougeRank 1: Increases the duration of your Gouge ability by 0.5 sec.
Rank 2: Increases the effect duration of your Gouge ability by 1 sec.
Rank 3: Increases the effect duration of your Gouge ability by 1.5 sec.
Changed
Remorseless AttacksRank 1: After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Verified same
MaliceRank 1: Increases your critical strike chance with all attacks and Poisons by 1%.
Rank 2: Increases your critical strike chance by 2%.
Rank 3: Increases your critical strike chance by 3%.
Rank 4: Increases your critical strike chance by 4%.
Rank 5: Increases your critical strike chance by 5%.
Verified same
RuthlessnessRank 1: Gives your finishing moves a 20% chance to add a Combo Point to your target.
Rank 2: Gives your finishing moves a 40% chance to add a combo point to your target.
Rank 3: Gives your finishing moves a 60% chance to add a combo point to your target.
Changed
MurderRank 1: Increases all damage dealt by 2% against Humanoid and Giant targets.
Rank 2: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Verified same
Improved Slice and DiceRank 1: Increases the duration of your Slice and Dice ability by 15%.
Rank 2: Increases the duration of your Slice and Dice ability by 30%.
Rank 3: Increases the duration of your Slice and Dice ability by 45%.
Verified same
Relentless StrikesRank 1: Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Changed
Improved Expose ArmorRank 1: Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Changed
LethalityRank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 6%.
Rank 2: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
Rank 3: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 18%.
Rank 4: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 24%.
Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 30%.
Requires: Malice 5Verified same
Vile PoisonsRank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Rank 2: Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
Rank 3: Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
Rank 4: Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Verified same
Cold BloodRank 1: When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Changed
Improved PoisonsRank 1: Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Rank 2: Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.
Rank 3: Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.
Rank 4: Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.
Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Changed
VigorRank 1: Increases your maximum Energy by 5.
Rank 2: Increases your maximum Energy by 10.
New in Forever
MutilateRank 1: Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Changed
Improved Kidney ShotRank 1: Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Verified same
Seal FateRank 1: Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
Rank 2: Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.
Rank 3: Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.
Rank 4: Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.
Rank 5: Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
New in Forever
VenomRank 1: Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 seconds, 2 points: 12 seconds, 3 points: 15 seconds, 4 points: 18 seconds, 5 points: 21 seconds.
Requires: Mutilate 1