Arcane
0 pointsVerified same
Wand SpecializationRank 1: Increases your damage with Wands by 13%.
Rank 2: Increases your damage with Wands by 25%.
Changed
Arcane FocusRank 1: Increases your chance to hit with your Arcane spells by 1%.
Rank 2: Reduces the chance that the opponent can resist your Arcane spells by 4%.
Rank 3: Reduces the chance that the opponent can resist your Arcane spells by 6%.
Rank 4: Reduces the chance that the opponent can resist your Arcane spells by 8%.
Rank 5: Reduces the chance that the opponent can resist your Arcane spells by 10%.
New in Forever
Improved ChannelingRank 1: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Rank 2: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Rank 3: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Rank 4: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Rank 5: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Changed
Arcane SubtletyRank 1: Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Rank 2: Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Changed
Magic AbsorptionRank 1: Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Rank 2: Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Verified same
Arcane ConcentrationRank 1: Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Rank 2: Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Rank 3: Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Rank 4: Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Rank 5: Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Changed
Arcane ResilienceRank 1: Increases your Armor by an amount equal to 25% of your Intellect.
Rank 2: Increases your Armor by an amount equal to 25% of your Intellect.
New in Forever
Arcane GeometryRank 1: Increases the range of your Arcane spells by 3 yards.
Rank 2: Increases the range of your Arcane spells by 3 yards.
Changed
Arcane ImpactRank 1: Increases the critical strike chance of your Arcane spells by 2%.
Rank 2: Increases the critical strike chance of your Arcane Explosion spell by an additional 4%.
Rank 3: Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.
New in Forever
Arcane BlastRank 1: Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Changed
Arcane ShieldingRank 1: Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Rank 2: Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
Changed
Improved CounterspellRank 1: Your Counterspell also Silences the target for 2 sec.
Rank 2: Gives your Counterspell a 100% chance to silence the target for 4 sec.
Changed
Arcane MeditationRank 1: Allows 17% of your Mana regeneration to continue while casting.
Rank 2: Allows 10% of your Mana regeneration to continue while casting.
Rank 3: Allows 15% of your Mana regeneration to continue while casting.
Requires: Arcane Concentration 5New in Forever
Missile BarrageRank 1: Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec.
Verified same
Presence of MindRank 1: When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Changed
Arcane MindRank 1: Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
Rank 2: Increases your Intellect by 4% and increases the critical strike damage bonus of your Arcane spells by 40%.
Rank 3: Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.
Rank 4: Increases your Intellect by 8% and increases the critical strike damage bonus of your Arcane spells by 80%.
Rank 5: Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Changed
Arcane InstabilityRank 1: Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.
Rank 2: Increases your spell damage and critical strike chance by 2%.
Rank 3: Increases the damage done by all your spells by 3% and your critical strike chance with all attacks by 3%.
Requires: Arcane Mind 5Changed
Arcane PowerRank 1: For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Requires: Presence of Mind 1